Dwarf

Masters of stone and iron, dauntless and unyielding in the face of adversity.

RACIAL TRAITS

Average Height: 4’ 3” – 4’ 9”
Average Weight: 160 – 220


Ability Scores: +2 Constitution, +2 Wisdom
Size: Medium
Speed: 5 squares.
Vision: Low-light vision

Languages: Common, Dwarven
Skill Bonuses: +2 Dungeoneering, +2 Endurance.
Cast-Iron Stomach: +5 racial bonus to saving throws against poison.
Dwarven Resilience: You can use your second wind as a minor action instead of a standard action.
Dwarven Weapon Proficiency: You gain proficiency with the throwing hammer and the warhammer.
Encumbered Speed: You move at your normal speed even when it would normally be reduced by armor or a heavy load. Other effects that limit speed (such as difficult terrain or magical effects) affect you normally.
Stand Your Ground: When an effect forces you to move—through a pull, a push, or a slide—you can move 1 square less than the effect specifies. This means an effect that normally pulls, pushes, or slides a target 1 square does not force you to move.
In addition, when an attack would knock you prone, you can make an immediate saving throw to avoid falling prone.

Carved from the bedrock of the universe, dwarves endured an age of servitude to giants before winning their freedom. Their mighty mountain fortress-cities testify to the power of their ancient empires. Even those who live in human cities are counted among the staunchest defenders against the darkness that threatens to engulf the world.

Play a Dwarf if you want…
to be tough, gruff, and strong as bedrock.
to bring glory to your ancestors or serve as your god’s right hand.
to be able to take as much punishment as you dish out.
to be a member of a race that favors the paladin, cleric, and fighter classes.


PHYSICAL QUALITIES

Dwarves average about 4½ feet in height and are very broad, weighing as much as an adult human. Dwarves have the same variety of skin, eye, and hair colors as humans, although dwarf skin is sometimes gray or sandstone red and red hair is more common among them. Male dwarves are often bald and braid their long beards into elaborate patterns. Female dwarves braid their hair to show clan and ancestry. It is not uncommon for a female dwarf to wear a beard. Dwarven attire and equipment, including weapons and shields, are decorated with bold geometric shapes, natural gems, and ancestral faces.

Although they reach physical maturity at roughly the same age as humans, dwarves age more slowly and remain vigorous well past 150 years of age, often living to see 200.

PLAYING A DWARF

Proudly proclaiming they were made from the earth itself, dwarves share many qualities with the rock they love. They are strong, hardy, and dependable. They value their ancestral traditions, which they preserve through the ages as fiercely as they defend the carved structures of their mountain homes.

Dwarves believe in the importance of clan ties and ancestry. They deeply respect their elders, and they honor long-dead clan founders and ancestral heroes. They place great value on wisdom and the experience of years, and most are polite to elders of any race.

More so than most other races, dwarves seek guidance and protection from the gods. They look to the divine for strength, hope, and inspiration, or they seek to propitiate cruel or destructive gods. Individual dwarves might be impious or openly heretical, but temples and shrines of some sort are found in almost every dwarven community. Dwarves revere Beldandar as their patriarch and his family as those who rule over dwarven life, but individual dwarves honor those deities who hold sway over their vocations, even if that deity is not revered in the Dwerrassin (the dwarven pantheon).

Dwarves never forget their enemies, either individuals who have wronged them or entire races of monsters who have done ill to their kind. Dwarves harbor a fierce hatred for orcs, which often inhabit the same mountainous areas that dwarves favor and which wreak periodic devastation on dwarf communities. Dwarves also hate some giants, just as they hate the vile races of dwarven kind. Giants and dwarves were both sons of Beldandar and much of the evil breeds of their kind have a strong abhorence for those that are still pure.

To a dwarf, it is a gift and a mark of deep respect to stand beside an ally in battle, and a sign of deepest loyalty to shield that ally from enemy attack. Dwarven legends honor many heroes who gave their lives to save their clans or their friends.

Dwarf Characteristics: Acquisitive, brave, hardworking, loyal, organized, stern, stubborn, tenacious, vengeful.

Male Names: Adrik, Baern, Berend, Darrak, Eberk, Fargrim, Gardain, Harbek, Kildrak, Morgran, Orsik, Rangrim, Thoradin, Thorfin, Tordek, Travok, Vondal.

Female Names: Artin, Bardryn, Diesa, Eldeth, Falkrunn, Gurdis, Helja, Kathra, Kristryd, Mardred, Riswynn, Torbera, Vistra.

The following feats are exclusive to the dwarf race:

Heroic Tier:

Paragon Tier:

Epic Tier:

The dwarf race was originally published in the Player’s Handbook. Alterations have been made so that it would comply with the campaign setting. All rights reserved to Wizards of the Coast.

Dwarf

Spirit Within the Garden Nalan