Eladrin

Graceful warriors and wizards at home in the eldritch twilight of the Feywild.

RACIAL TRAITS

Average Height: 5’ 5” – 6’1”
Average Weight: 130 – 180


Ability Scores: +2 Dexterity, +2 Intelligence
Size: Medium
Speed: 6 squares.
Vision: Low-light

Languages: Common, Elven
Skill Bonuses: +2 Arcana, +2 History.
Eladrin Education: You gain training in one additional skill.
Eladrin Weapon Proficiency: You gain proficiency with the longsword.
Eladrin Will: You gain a +1 racial bonus to your Will defense.
In addition, you gain a +5 racial bonus to saving throws against charm effects.
Fey Origin: Your ancestors were native to the Feywild, so you are considered a fey creature for the purpose of effects that relate to creature origin.
Fey Step: You can use fey step as an encounter power.
Trance: Rather than sleep, eladrin enter a meditative state known as trance. You need to spend 4 hours in this state to gain the same benefits other races gain from taking a 6-hour extended rest. While in a trance, you are fully aware of your surroundings and notice approaching enemies and other events as normal.

RACIAL POWERS

Eladrin Racial Power
Fey Step
You and your ally catch your opponent flat-footed in a flank.
Encounter Teleportation
Move Action Personal
Effect: Teleport up to 5 squares.

Creatures of magic who have strong ties to nature, eladrin (also known as high elves) live in shining cities in the twilight realm of the Feywild. Their cities lie close enough to the world that they sometimes cross over, appearing briefly in mountain valleys or deep forest glades before fading back into the Feywild.

Play an Eladrin if you want…
to be otherworldly and mysterious.
to be graceful and intelligent.
to teleport around the battlefield, cloaked in the magic of the Feywild.
to be a member of a race that favors the wizard, rogue, and warlord classes.


PHYSICAL QUALITIES

Eladrin are of human height. They are slim, and even the strongest simply look athletic rather than muscle-bound. They have the same range of complexions as humans, though they are more often fair than dark. Their straight, fine hair is often white, silver, or pale gold, and they wear it long and loose. Their ears are long and pointed, and their eyes are pearly and opalescent orbs of vibrant blue, violet, or green, lacking pupils. Eladrin can’t grow facial hair and have little body hair.

Eladrin children grow much as human children do, but their aging process slows to a crawl when they reach maturity. They enjoy youth and health for most of their lives and don’t begin to feel the effects of age until the middle of their third century. Most live for over 500 years, and even at the end they suffer few of the infirmities of old age.

PLAYING AN ELADRIN

Eladrin Characteristics: Aesthetic, deliberative, detached, free, graceful, magical, otherworldly, patient, perceptive.

Male Names: Aramil, Arannis, Berrian, Dayereth, Erevan, Galinndan, Hadarai, Immeral, Mindartis, Paelias, Quarion, Riardon, Soveliss.

Female Names: Althaea, Anastrianna, Andraste, Bethrynna, Caelynna, Jelenneth, Leshanna, Meriele, Naivara, Quelenna, Sariel, Shanairra, Theirastra, Valenae.

Eladrin

Spirit Within the Garden Nalan